Multimedia Bibliography

Artículos Técnicos de Video, Film y Televisión

Last edited 28/11/05 © Copyright 1981-2006 Signal Group All Rights Reserved ©

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  • Apple, (1994). Multimedia demystified. New York: Random House.

  • Anderson, J. R. (1990). Cognitive psychology and its implications. New York: W.H. Freeman.

  • Barrett, E. & Redmond, M. (1995). Contextual media. Cambridge, MA: MIT Press.

  • Biocca, F. & Levy, M.R. (1995) Communication in the age of virtual reality. Hillsdale, NJ: Lawrence Erlbaum.

  • Blattner, M.M. (1994, Spring). In our image: Interface design in the 1990s. IEEE Multimedia, 25-36.

  • Burger, Jeff (May, 1994) New Directions in Authoring. New Media Magazine pp. 44-48.

  • Brand, S. (1987). The media lab.

  • Card, S.K., Moran, T.P., & Newell, a. (1983). The psychology of Human-Computer Interaction, Hillsdale, NJ: Lawrence Erlbaum.

  • Casey, Patricia (June, 1994) The End of the Reel? AV Video Magazine, pp 38-43.

  • Casey, Patricia (April, 1995) Tape is on a Roll. AV Video Magazine, pp 83-92.

  • Clark. R.E. (1983). Reconsidering research on learning from media. Review of Educational Research, 53, 445-459.

  • Dannenberg, R. & Blattner, M. (1992) The trend toward multimedia interfaces. In Blattner, M. and Dannenberg, R. (Eds.) Multimedia Interface Design. New York: ACM Press.

  • Davenport, G. (1994). Seeking dynamic, adaptive story environments. IEEE Multimedia, (3) , 9-13.

  • Davenport, G., Evans, R. & Halliday, M. (1993). Orchestratingdigital micromovies. Leonardo, 26, 4.

  • Eberts, R.E. (1994). User interface design. Englewood cliffs, NJ: Prentice-Hall.

  • Erickson, T.D. (1990). Working with interface metaphors. pp65-73 in Laurel, B. ed. Art of human computer interface design. Reading, Massachusetts: Addison Wesley

  • Falk, D., & Carlson, H. (September, 1992) Learning to Teach with Multimedia. T.H.E. Journal, pp. 96-101.

  • Farah, M.J. (1989). Knowledge from text and pictures: A neuropsychological perspective. In Mandl, H. & Levin, J.R. (Eds.)

  • Gomoll, K. (1990). Some techniques for observing users. 85-90 in Laurel, B. ed. Art of human computer interface design. Reading, Massachusetts: Addison Wesley

  • Goodman, D. The complete Hypercard 2.x handbook. Bantam Computer Books.

  • Grabowski, B. & Pearson, R. (1988). The development of a research agenda and generic disc for computer-based interactive video. Paper presented at the Annual meeting of the Association for Educational Communications and Technology, New Orleans (ED295672).

  • Grant, August. (Ed.) (1996) Communication Technology Update (5th Ed.) Newton, MA. Focal Press.

  • Griffith, Gary (October, 1994) New Age Newsgathering. Communicator Magazine, pp. 10-14.

  • Gygi, K. (1990). Reocngizing the symptoms of hypertext and what to do about it, 279-286. In Laurel, B. ed. Art of human computer interface design. Reading, Massachusetts: Addison Wesley

  • Heeter, C. (1989). Implications of new interactive technologies for conceptualizing communication. In J.L. Salvaggio & J. Bryant (Eds.) Media use in the information age (pp. 217-236). Hillsdale, NJ: Lawrence Erlbaum.

  • Hudson, T. & Holland, S. (1992) Interactive Multimedia Instruction in Video Production Classes. Journalism Educator, 47 (3) 18-26.

  • The next two articles demonstrate the use of interactive multimedia as a data-gathering tool in traditional media research.

  • Hudson, Tim (1992) Consonance in Depiction of Violent Material in Television News. Journal of Broadcasting and Electronic Media, 36 (4) 411-425

  • Hudson, Tim (1993) News Selection Factors, Television News Gatekeepers, and Acceptance Levels for Graphic Depiction of Violent Material. Southwestern Mass Communication Journal, 8 (1-2) 99-110.

  • Hudson, Tim (May 16, 1994) Independent Point of View Key to BEA's Future Electronic Media, 12, 48.

  • Hudson, Tim (1995) "Setting Parameters for Student Multimedia Projects" Production Division Report (of the Broadcast Education Association) Fall/Winter.

  • Jerram, Peter. (February, 1994) Careers in Multimedia. New Media Magazine pp. 34-42.

  • Kahin, Brian (July, 1992) Negotiating Intellectual Property Rights. Interactive Media Business, pp 4, 18, 20.

  • Kinzie, M.B. (1990). Requirements and benefits of effective interactive instruction: Learner control, self-regulation, and continuing motivation. Education, Technology, Research and Development, 38(1), 5-21.

  • Kocho, Keith. (March, 1994) Twitch Happy. New Media Magazine p. 18.

  • Kurz, Phil (November, 1993) Keep it Simple. AV Video Magazine 15 (11) p. 134.

  • Locatis, C., Charuhas, J. & Bonvard, R. (1990). Hypervideo. Educational Technology, Research and Development, 38,(2), 41-49.

  • Magel, Mark (February, 1992) An Introduction to Authoring Languages: Part One. AV Video Magazine, pp 120-129.

  • Magel, Mark (March, 1992) Up Close and Personal with Multimedia Authoring - Part Two. AV Video Magazine, pp 108, 117-120.

  • Magel, Mark (November, 1992) Selling Your Boss on the Need for Interactive Multimedia. AV Video Magazine, pp 78-83.

  • Magel, Mark (May, 1993) Building Better Information Highways AV Video Magazine pp 100-106.

  • Magel, Mark. (January, 1994) Author! Author! AV Video Magazine 16 (1) pp. 68-77.

  • Magel, Mark (February, 1995) We're Gonna Make You an Author You Can't Refuse. AV Video Magazine, pp 68-74.

  • Magel, Mark. (July, 1995) Authorware 3.0: Worth Waiting For. AV Video Magazine, pp. 36, 46-46.

  • Mountford, S.J. (1990). Tools and techniques for creative design17-30 in Laurel, B. ed. Art of human computer interface design. Reading, Massachusetts: Addison Wesley

  • Muller, M.J. (1992). Issues in the usability of time varying multimedia. In Blattner, M. and Dannenberg, R. (Eds.) Multimedia Interface Design. New York: ACM Press.

  • Murrie, M. (March, 1994) Brave New World. RTNDA Communicator Magazine, pp. 10-12.

  • Michael D. Murie (1994). Multimedia Starter Kit

  • Negroponte, N. (1995) Being digital. New York: Alfred A. Knopf.

  • Nelson, K. R. & McNeil, B. J. (1991). Meta-analysis of interactive video instruction: A 10 year review of achievement effects. Journal of Computer-Based Instruction, 18, 1-6.

  • Nelson, Ted. (June 1994) Multimedia Painkillers. New Media Magazine pp. 118-119.

  • Nelson, T. (1990). The right way to think about software design. 235-243 in Laurel, B. ed. Art of human computer interface design. Reading, Massachusetts: Addison Wesley

  • Norman, D. The psychology of everyday things. Basic Books.

  • Norman, D.A. (1990). Why interfaces don't work. 209-219 in Laurel, B. ed. Art of human computer interface design. Reading, Massachusetts: Addison Wesley

  • Ohkubo, M., Kobayashi, N., Nakagawa, T. (1993). Design of an information skimming space. ACM Multimedia 93, 365-371.

  • Oren, T. (1990). Designing a new medium 467-480 in Laurel, B. ed. Art of human computer interface design. Reading, Massachusetts: Addison Wesley

  • Park, William T. (May, 1994) Future Trends in Authoring. New Media Magazine pp. 52-54.

  • Pool, I.S. (1983). Technologies of freedom. Cambridge: MIT Press.

  • Rafaeli, S. (1988). Interactivity: From new media to communication. In R.P. Hawkins, J.M. Wiemann & S. Pingree (Eds.) Advancing communication science: Merging mass and interpersonal processes. (pp. 110 - 134), Newbury Park, CA: Sage.

  • Ramanathan, S. & Rangan, P.V. (1994, Spring). Architectures for personalized multimedia. IEEE Multimedia, 37-46.

  • Rice, R.E. & Rogers, E.M. (1984). New methods and data for the study of new media. In R. E. Rice (Ed.) The New Media (pp. 81-99). Beverly Hills, CA: Sage.

  • Rieber, L.P. (1991). Animation in computer-based instruction. Educational Technology, Research and Development, 38(1), 77-86.

  • Rogers, E.M. (1983). The diffusion of innovations (3rd Ed.) New York: Free Press.

  • Romiszowski, A. & Grabowski, B.L. (1989). Interactive video and cognitive structures: A technique for enhancing the effectiveness of interactive simulations and games. Paper presented at the annual meeting of the Association for Educational Communications and Technology, Dallas.

  • Rosenberg, J., Kraut, R.E., Gomez, L. & Buzzard, C.A. (May, 1992). Multimedia communications for users. IEEE Communications Magazine.

  • Salvaggio, J.L. & Bryant, J. (1989). Media use in the information age: Emerging patterns of adoption and consumer use. Hillsdale, NJ: Lawrence Erlbaum.

  • Schank, R.C. (1994). Active learning through multimedia. IEEE Multimedia, 1 (1), 69-78.

  • Schwier, R. & Misanchuk, E.R. (1990). Analytical tools and research issues for interactive media. Paper presented at the annual meeting of the ASsociation for Media and Technology in Education in Canada, St. John's, Newfoundland (ERIC ED321751).

  • Shafer, D. The complete book of Hypertalk 2. Addison Wesley.

  • Slee, E.J. (1989). A review of the research on interactive video. Proceedings of Selected Research Papers presented at the Annual Meeting of the Association for Educational Communications and Technology, Dallas. (ERIC ED308818).

  • Soderberg, A. & Hudson, T. (1995). Desktop video studio. New York: Random House.

  • Star, Harold (October, 1994) News for a New Century. Communicator Magazine, pp. 19-22.

  • Strauss, Roy. (September, 1994) Make One to Throw Away AV Video Magazine, pp. 48-53.

  • Siwolop, Sana. (January 16, 1995) Left-Out CIOs. Information Week Magazine, pp. 28-34.

  • Thompson, J. & Gottlieb, S. (1995). Macromedia Director Lingo Workshop. Indianapolis: Hayden Books. Jacobson, L. (Ed.). Cyberarts, exploring art and technology. Miller Freeman.

  • Toffler, Alvin (1990) Powershift.

  • Utz, Peter. (March, 1994) All You Need is LV.

  • Van Tassel, Joan. (1996). Advanced Television Systemsl. Newton, MA: Focal Press

  • Waern, Y. (1989). Cognitive aspects of computer supported tasks. Chicago, John Wiley

  • Waring, Becky (May, 1994). Video Scan Converters: Not as Simple as they Seem. New Media Magazine, pp. 37-42.

  • Wilson, S. Multimedia design with hypercard Prentice Hall.

  • Wimberly, D. & Samsel, J. (1995). Interactive writer's handbook. Los Angeles: Carronade Group.

  • Wood, D. & Kamins, S. Hypertalk 2.x: The book. Bantam Computer Books.

  • Wood, Doug (September, 1992). Facing the Reality of Performing Rights. AV Video Magazine, pp. 46-51.

 

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